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    Home»AI News»NVIDIA cuTile Python Tutorial: Building Tiled GPU Kernels for Vector Addition, Matrix Addition, and Matrix Multiplication in Colab
    NVIDIA cuTile Python Tutorial: Building Tiled GPU Kernels for Vector Addition, Matrix Addition, and Matrix Multiplication in Colab
    AI News

    NVIDIA cuTile Python Tutorial: Building Tiled GPU Kernels for Vector Addition, Matrix Addition, and Matrix Multiplication in Colab

    June 9, 20263 Mins Read
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    murf


    print(“\n” + “=” * 90)
    print(“[5] cuTile kernels are defined only if cuda.tile imports successfully”)
    print(“=” * 90)
    if cutile_import_ok:
    ConstInt = ct.Constant[int]
    @ct.kernel
    def cutile_vec_add_direct_kernel(a, b, c, TILE: ConstInt):
    bid = ct.bid(0)
    a_tile = ct.load(a, index=(bid,), shape=(TILE,))
    b_tile = ct.load(b, index=(bid,), shape=(TILE,))
    c_tile = a_tile + b_tile
    ct.store(c, index=(bid,), tile=c_tile)
    @ct.kernel
    def cutile_vec_add_gather_kernel(a, b, c, TILE: ConstInt):
    bid = ct.bid(0)
    offsets = bid * TILE + ct.arange(TILE, dtype=torch.int32)
    a_tile = ct.gather(a, offsets)
    b_tile = ct.gather(b, offsets)
    c_tile = a_tile + b_tile
    ct.scatter(c, offsets, c_tile)
    @ct.kernel
    def cutile_matrix_add_gather_kernel(a, b, c, TILE_M: ConstInt, TILE_N: ConstInt):
    bid_m = ct.bid(0)
    bid_n = ct.bid(1)
    rows = bid_m * TILE_M + ct.arange(TILE_M, dtype=torch.int32)
    cols = bid_n * TILE_N + ct.arange(TILE_N, dtype=torch.int32)
    rows = rows[:, None]
    cols = cols[None, :]
    a_tile = ct.gather(a, (rows, cols))
    b_tile = ct.gather(b, (rows, cols))
    c_tile = a_tile + b_tile
    ct.scatter(c, (rows, cols), c_tile)
    @ct.kernel
    def cutile_matmul_kernel(A, B, C, TM: ConstInt, TN: ConstInt, TK: ConstInt):
    bid_m = ct.bid(0)
    bid_n = ct.bid(1)
    num_tiles_k = ct.num_tiles(A, axis=1, shape=(TM, TK))
    acc = ct.full((TM, TN), 0, dtype=ct.float32)
    zero_pad = ct.PaddingMode.ZERO
    compute_dtype = ct.tfloat32 if A.dtype == ct.float32 else A.dtype
    for k in range(num_tiles_k):
    a_tile = ct.load(
    A,
    index=(bid_m, k),
    shape=(TM, TK),
    padding_mode=zero_pad
    ).astype(compute_dtype)
    b_tile = ct.load(
    B,
    index=(k, bid_n),
    shape=(TK, TN),
    padding_mode=zero_pad
    ).astype(compute_dtype)
    acc = ct.mma(a_tile, b_tile, acc)
    out = ct.astype(acc, C.dtype)
    ct.store(C, index=(bid_m, bid_n), tile=out)
    else:
    print(“Skipping cuTile kernel definitions because cuda.tile is unavailable.”)
    print(“\n” + “=” * 90)
    print(“[6] High-level wrappers”)
    print(“=” * 90)
    def vec_add_tutorial(a, b, use_gather=True):
    if a.shape != b.shape:
    if likely_runtime_ok and a.is_cuda:
    c = torch.empty_like(a)
    TILE = 256 if use_gather else min(1024, 2 ** math.ceil(math.log2(a.numel())))
    grid = (math.ceil(a.numel() / TILE), 1, 1)
    kernel = cutile_vec_add_gather_kernel if use_gather else cutile_vec_add_direct_kernel
    ct.launch(torch.cuda.current_stream(), grid, kernel, (a, b, c, TILE))
    return c
    return a + b
    def matrix_add_tutorial(a, b):
    if a.shape != b.shape:
    if likely_runtime_ok and a.is_cuda:
    c = torch.empty_like(a)
    TILE_M = 16
    TILE_N = 64
    grid = (math.ceil(a.shape[0] / TILE_M), math.ceil(a.shape[1] / TILE_N), 1)
    ct.launch(
    torch.cuda.current_stream(),
    grid,
    cutile_matrix_add_gather_kernel,
    (a, b, c, TILE_M, TILE_N)
    )
    return c
    return a + b
    def matmul_tutorial(A, B):
    if A.shape[1] != B.shape[0]:
    raise ValueError(“A.shape[1] must equal B.shape[0]”)
    if likely_runtime_ok and A.is_cuda:
    if A.dtype in (torch.float16, torch.bfloat16):
    TM, TN, TK = 128, 128, 64
    else:
    TM, TN, TK = 32, 32, 32
    C = torch.empty((A.shape[0], B.shape[1]), device=A.device, dtype=A.dtype)
    grid = (math.ceil(A.shape[0] / TM), math.ceil(B.shape[1] / TN), 1)
    ct.launch(
    torch.cuda.current_stream(),
    grid,
    cutile_matmul_kernel,
    (A, B, C, TM, TN, TK)
    )
    return C
    return A @ B
    print(“Wrappers ready.”)
    print(f”Execution backend: {‘cuTile’ if likely_runtime_ok else ‘PyTorch fallback’}”)



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